Showing posts with label 1:285. Show all posts
Showing posts with label 1:285. Show all posts

Friday, February 6, 2015

Iraquistan HotT Micro Armor in the Sandbox


The Secondhand Lions Thursday night game featured a micro armor roll through an ISIS occupied city in the imagi-Nation of Iraquistan.  Our US force encountered randomly generated combat operations against insurgent forces using Hordes of the Things as our base mechanic.  

The full map of Iraquistan

The opium fields and farm estates.

A view of the US base.

The insurgent encounter chart.  The rumikubes tiles were randomly placed on the map and when these specific tiles were drawn then these pieces entered the game board and fought the US forces.  The key to victory was to find and destroy the insurgent HQ code name "red 13".

The US column winds past an old mosque.  War weary civilians watch as the column progresses by.

The US column has crossed the earth berm and is in a sweep formation for the village perimeter.

Attack choppers search for insurgents.

IED exploding in the distance.

Micro armor in the sandbox.

Civilian casualties are to be avoided at all cost.

Lower left is where the cat hit the fan...

US sweep.

Some Tangos...

and some more.

New internally displaced persons.

Nice little farm in prime opium country.


Wall crashing with the armored company.  M1A2 Tusks doing some compound remodeling.


Air assault.

A small sideshow hornet's nest is cleared by HQ platoon and the tankers.

Aloha snack-bar.

Aerial shot of the fight.

Red 13 is busted open by 1st platoon.  Reduced successfully and the village is declared friendly.

US marines of 1st platoon go through the walls.

Game over.

Second game of the night was a NERF clearing of an Iraquistan compound.  The 1/32 scale compound was seeded with Liberty Deck playing cards. (This is the identity recognition deck from Desert Storm.)  We were on the hunt for Saddam Hussein.  The Ace of Spades card was in the mix and we would encounter him and his body guard in the compound.


So this fire line above was generated from this miniatures encounter as the Bradley fighting vehicle disgorged it's US troops into the fight....

Comin' for you like a spider monkey Saddam...

See the above live action firing line that this move generated.  Knock knock knock.

This is a sniper's view of the compound.  We had a sniper picking off targets that were spotted on the rooftop.

This game concluded too soon.  Saddam apparently was at the front door of his super secret hide out and was found and shot after a significant shoot out with US troops.  It took three rounds to get him but hey a wins a win.

Who puts the dragon in the first room of the dungeon?  Pfft... oh well maybe next time.

Thursday, January 1, 2015

Afghanisraq Micro Armor in the Sandbox

I need a name for my sandbox campaign and micro armor gaming.  I want to do fictional missions in the modern era in 1/285th scale and have heard the term Iraqistan, Afraqistan, and then Afghanisrq.  Hmmm. I cannot decide as yet what will be my working word to tie into this game set.  What follows is my first solo mission.  The GHQ Command Pack MRAP US Urban Combat team is fighting the AlQada/Mujahadin Command box set.


What follows is a Hordes of the Things Modern US force at about 36 points vs. 50+ points of insurgents.


The insurgents came on in spurts as we entered encounter areas.  I use this in my Vietnam gaming and decided to try it here.  The game area of operations has Rummy Tiles scattered  across it that are keyed to the encounters from the insurgent collection.


The tray below has a matching tile that tells you what to add to the table as the tiles are turned over.  So I get to play solo against a randomly generated enemy with a decent amount of fog of war.


I also use a die roll between each turn that generates an offensive attack on a roll of 5,6 on a 1D6.  I charted the attacks with 1-3 sniper, 4-6 IED.







My lifelong gaming buddy staring me down over a piece of pizza.

Monday, December 29, 2014

Kenny's Mini Con Winter Break Game Day


Jerodi Defile 1967 Arab Israeli Wars Scenario played using Hordes of the Things Modern Rules.
Egyptian Deployment on newly terrained table set up.

Here come the Israelis.


Reinforcements arrive way too early for the Egyptians.

Steady fight against the initial Israeli attack but in the end they took out the Egyptian command.  Great game played early in the day with Steve Gross and Ken Van Pelt.  We also had a fine GHQ work session bulking out the collection of micro armor for Ken and his new modern army project.   Stay tuned for Mujaheddin.

Next UpClockwork Century battle of Joplin.

Union and Confederate forces clash in southern Missouri Territory.

Union Lines

Union Aeronef with Kenneth onboard.

Confederate Ironclad Landship accompanied by light tracked contraptions.


Union White fleeet.  USLS William Richardson accompanied by two medium aeronef.

Confederates attacked in massive infantry columns.

Union artillery barrage the landship as it chugs in for destruction.

End game.




Aerial shot from the Fleur de Lis.

USLS William Richardson chugging along


TANK COMMAND 1975 Ideal Board Game


T. Carr selects a barrage #.

The tanks.

T. Conn's bunker

The awesomeness of the battlefield.


Game Two.