Monday, December 27, 2010
Arthur and his noble Knights are in for some ruff and tumble.
Sunday, December 26, 2010
Sir Kenneth spurs his mount to the far end of the clearing. The Black Knight of the Forest Adventurous does likewise. The format for such encounters is three long move sticks apart. At this distance both knights closed their helms and tilted forward in the saddle and urged their mounts on.
The rest of the party watches from mid-field, the anticipated point of contact.
Contact is made and Sir Kenneth finds purchase for his lance tip!!
The Black Knight is unhorsed in honorable combat.
Saturday, December 25, 2010
The noble adventure continues with a third try at crossing the fjord. The party of knights knows full well that the river is guarded by a knight which requires a test of arms on foot to prove worthy of passing the fjord he defends. A herald is sent ahead to ascertain if this noble knight defender is still active and in the area. Sir Cadric becomes impetuous and spurs his horse to action in a headlong charge for the river crossing. His activation brings him into contact with the Fjord Knight! In a moment it is over. A crash of the lance tip of Sir Cadric and the Fjord Knight with his fish adorned helmet is defeated and sent headlong into the river. And then enchantment occurs. The fjord knight vanishes and a large carp the size and shape of the helm crest splashes into the water. It shimmers in the afternoon light and then swims away regally upstream
The death and escape of the Fjord Knight (enchanted).
As he vanished a large regal carp was seen to swim away upstream.
Our party crosses the fjord. A little embarrassed at the number of attempts this took and a little chagrined at the reckless impetuosity of sir Cadric. -1 chivalry.
Sir Kenneth hails a black knight. The knight challenges us to a joust. We consult the Song of Arthur and Merlin manual and set about demonstrating martial courtesy.
To be continued......
Monday, December 20, 2010
Saturday, November 13, 2010
A great baritone chant echos across the field punctuated by a stacato call and response as commands and intent of the impi are expressed in musical singing.
Thousands of iklwa (spear) beat a rhythmic and staccato thunder as the impi is put in motion.
Djemdande leads forward the impi.
Shots from the Royal Rifle Corp. fell onrushing zulu.
The battle is joined as zulu ibutho crash like untimed waves into the assembled europeans.
Native fights native on the far right flank behind the mission station buildings. Natal Rifle contingent go hand to hand with the white feather ibutho.
Saturday, November 6, 2010
This next image shows Djemdande leading the Bull's head and immediately behind him is the Tiger tails and the Ferrets. Two highly trained and deadly ibutho.
Newly arrived in Greenwood Station are the small scouting party of Frontier Light Cavalry.
Sunday, October 31, 2010
The 24th Lancer commander, Ashley D. Day, and his aide, Captain Robert Davis, ride at the head of the column of 24th Lancers.
Blackford and the Natal Frontier police return from delivering the crown's commands to the people of the bantu tribe of Djemdande.
The 12th foot drill and parade in Greenwood station. An artillery piece has been unpacked and the lads are reading the instructions.
More reinforcements. The King's Royal Rifle Corp has also arrived this week from a short march up the coast and inland to the now well fortified station. Here we glimpse Lt. Walters, and drummer boy Pope (who hopes to distinguish himself) leading a column of the 60th foot.
Sunday, August 22, 2010
Fleet Actions in the Deep Ocean
Naval Battles and Heroes in the Age of Sail
The concept for the combat system and most of the rules structure are indebted to Brother Aelred Glidden and taken from printings in the Midwest Wargamers association Newsletter.
The adaptation that the careful reader is now considering is a description of how the rules where used in the ten year long campaign game that has been played by members of the Lion’s Den Wargames club of Kansas City, Missouri. We have embellished the game with the requirements of our campaign and refer to it as Full Sail, which in turn is a play on the title of a space-based ship to ship combat game, which our club plays. Much of what occurs in a role-playing campaign based miniatures wargame is off the cuff interaction between well wishing members of a fraternal organization and can never be captured on paper. What we have here is only the remembered useful bits that are recorded for ease of use. Where these rules fail you, you must realize that they are only the merest wind on a huge sea of encounters that were adjudicated under these instruments. Sail with a fair wind lad and keep a sharp weather eye to the horizon and cry out from the quarterdeck – FULL SAIL!
Lion’s Den Wargame club players:
Terry Carr, John Cordry, Jon Mark Haworth, Brady Kopek,Carl Lathrop, Ken Van Pelt, Matt,
Lion’s Den Wargames
Friday, July 30, 2010
"We haven't lost anyone yet."
Contact with the xenomorphs.
Vasquez gets it.
Drake gets an acid spray blast as he took out one alien.
Played the game to a draw. Apone, Dietrich, Hicks, Frost, and Hudson made it out to the APC.