Friday, May 1, 2015

Formula 1 B.C. Grand Prix of Italy Chariots in the Lion's Den

The Secondhand Lions have begun a year long race schedule to determine the racing champion of the club.  We will race in different forms and formats and keep a running score of the results to determine our victor!  Our first event has been called the Formula 1 Grand Prix of Italy and features my 54mm chariot racing collection and spina from the circus maximus.  Join us table side as Ken takes his victory lap.
Yes good readers, I won the first race in our schedule.  That's me above in the red tunic crossing the finish line.  So let's take a look at the action that lead to such a grand victory.

Out of the gates.  The five charioteers lash their teams of horses on to breakneck speed.

The front straight away. Turn one the teams all start out with a speed die in the chariot basket.  During the plotting phase you could increase or decrease your speed and then the turn would be resolved from the front of the pack to the back. Repeat.

Ted, John C, and Carl racing around the spina.

Going into the turns.  Lots of geometry and guess work.


I love to see this set out at least once a year.

Racing and pacing.

It was a great race that would see three of the five charioteers shipwreck their rigga.

The game is a guess for maneuver speed versus turn radius allowed at the chosen speed.
Hitting other racers and the fixed objects like the outer wall and crashed rigga are all calculated in your control die roll.  Fail three times and your shipwrecked. 

Coming into the final turn of a three lap race.  The blank cardboards came in handy to mark the progress of a turn radius and you can see the control die roll on each in turn as the move was calculated and executed.

Fine bit of racing by that Van Pelt team.

Making rolls that were critical to victory.

You can hear the hoof beats and smell the horses. No wait that's just Carl.

Team Lathrop getting mathematical.

It was a fun event and we wish the whole crew could have been there.

Late night game. Kittens in a Blender.
Really!?!

Saturday, April 25, 2015

Mechwarrior Campaign Hordes of the Mechs.

What do you do on a rainy Saturday morning when you wanted to work in the bonsai garden and it is just too wet?
Launch a galaxy wide assault across the Robinson RCZ into the Draconis Combine on the planet of Wapakoneta.

Testing out my new battle board cardboard 3x3 foot battlefields.  The 21st Centauri Lancers land on Wapakoneta and confront the defending Wolf's Dragoons.

The Dragoons defend the base on Wapakoneta.

Left flank Lancers advance through the dry desert terrain.

Not so fast boys!  Mechs pushing heat and fighting toe to toe.

Aerial view of the 3 foot square battlefield.

Wolf left flank would hold.

Alley of death.


Tanks versus Gevs.

Final points tip in favor of the Dragoons.  This Lancer mech was pushing heat and battledamage recoils as seen in the chits on his stand.  When he fired on the Dragoon mech he overheated (failed his combat roll) and exploded!!!!

Wolf's Dragoons hold their homeworld Wapakoneta!!

Next phase will be maneuver for trun 1.
Thank God for Sunday.

Wednesday, April 22, 2015

Tape Monkey Geek


 On Boardgamegeek.com there is a thrifter's term for the people that work in the backrooms of thrift stores.  The term generally is applied if the worker excessively tapes up a board game box with egregious amounts of tape.  While I have not fallen into the habit of spasms of tape, I have joined the ranks of thrift shop volunteers at the local Hillcrest Thrift shop.  Here I can be seen in action.  Price gun in hand.  I have priced and shelved all of the games on the cart.
The "Tape Monkey" in his natural habitat.

I played an impromptu war game yesterday at work.  I was watching the kids draw and I thought about a one index card ship.  I designed this little model cut from one index card.  Images will tell the story.

The fleet returns home with it's prize ship.

The North Star is captured by the Hartman and the Eagle.

Four index cards and a pair of dice.  Pretty simple gaming.















Cleaned up and xacto cut ship.  I like them a lot.

Tuesday, April 14, 2015

The Measure of a Marro

G.A.S.L.I.G.H.T. stats for Heroscape Marro forces.

Marro
Shoot
Scuffle
Save
Movement
Sustain Roll
Notes:
Hive
-
-
14
0

Free move for a squad of your choice when activated.
Me Burq Sa
Mounted leader
9 @ 8”
9
14
16

Causes fear +2 to target number to charge.
Tor Kul Na
Giantoid
0
14
12
9”

Trample damage 1D20/3
Ne Gok Sa
Pod leader
0
12
12
8”

Mind control 1 enemy if beaten in scuffle.
Drudge
Scuffle assault
9 @ 8”
10
-
8”
8 get a second turn
Fast.  If they sustain they may move twice when activated.
Stingers
Support troops
9 @ 12”
8
-
8”

Heavy weapon troop.
Nagrubs
Dogs
0
9
-
8”

May take a wound for a leader.
Drones
0
10
-
8”
9
May make a second move and attack.
Warriors
8 @ 8”
8
-
8”




The Dangle of the Dog Tag.

Human Infantry
Shoot
Scuffle
Save
Move
Sustain
Notes
Commander Drake
10 @12”
14
16
8”
-
HTH Expert
May attack twice.
Drake the SGT.
10 @ 12”
10
12
8”
-
Squad leader
Airborne Elite
10 @ 12”
8
6
6”

Grenade attack 1D20/3
Cyborg Attachement Units






Blastron Cyborg interface
12 @ 12”
12
12
10”
-
In Bluetooth communication with Zettian Guard and Major Q10
Zettian Guard
12 @ 12”
12
12
10”
18 targeting computer
IFF may shoot into HTH if sustained.
Major Q 10
12 @ 12”
16
12
10”
19 targeting computer
Two attacks per turn.
IFF.
Also area effect weapon 1D20/2




Monday, April 6, 2015

The Egg Hunt 2100 Hours

Planet fall.  Paratroopers elite land on the drop zone.

The egg hive awaits.

Mechanized troops go active.

Commander Drake scans the tropical jungle ahead.

Hive mind noises and jungle cacophony.



The hive stirs.

Enemy engaged.

The nest is disturbed and the fight is on.




Cracking eggs.




Combat ensues...


blip...blip...blip.

zzzzzzzzzz whirs the auto cannon.

Melee...





Heavy casualties in second squad.

Flank squad about to enter the fray...

a late night romp with my Heroscape minis using GASLIGHT mechanics and a card draw to randomize the forces and the turn sequence for a quick nest crushing egg hunt.