Monday, December 31, 2012

Going Viking with McToy Bag O's Cheap Figure Fantastic

Deluxe Toy Viking Playset Figures.

by Mc Toy (imported and prepainted bag o figs that I bought at US Toy.)
 
What we have here is a gamer on winter break digging out all of his budget figures and getting some relaxing game time on the wargame table in the basement.   Now I am a social gamer but I will also go solo and in the case of budget figures it is sometimes better to go solo first and love the figures for what they are rather than defend them in a social setting because they are so cheaply made, sketchy paint jobs and odd poses for most gaming needs.  But hey, my vacation, my solo.

 Here we have the Viking chieftain looking fierce and ready.  I had a shield project that is a perfect one day event if everything comes together so on this snowy day I armed a about a quarter of these figures with great shields that I hot glued right to the mini.
 Hordes of the Things Beserker (Hero).

 A quick image search on the googler found these shield designs that I copied into a word program to resize.  The images are from work on a computer game I think and were very beautiful and pretty close to what I was imagining.  I printed them onto a one sheet decal or mailing label paper and was very pleased with the art.  The wooden disks are from Michael's craft store and come in a large bag called woodsies.  I didn't get enough so I will be returning to kit out the rest of the figures.

 Game Artisans.org and the artist's name is Ramseus. 
 Men what's without.
 and them that has.

 Sweet Transformation kids we got us a fightin' army now.
by McToy

Friday, December 28, 2012

Supreme Afternoon of HotT Gaming

I have been collecting the Supreme Brand Bag-o-figs from Hobby Lobby.  They come in a variety of epochs and are prepainted in a rough fashion.  What they've got going for them is durability and cheapness.  I am not oppossed to building a quick army for under $50 that I don't have to paint and can while away an afternoon bashin about on the gaming table.  What follows is a solo game using Hordes of the Things rules and two 48 point fantasy armies based on ancient Egypt and ancient Greece.  Double click the images for close up views.  The howdah are scratchbuilt.  The game is still on the table...




Go figure.  Not a single chariot in the Egyptian sets.  So these are my Numidian light cavalry classified as riders in HotT.  I am waiting until Hobby Lobby gets the Saracens with camels in the bagged sets.  I saw the bucket of Crusaders, Knights, Saracens but didn't want to go $22 for just four camels and I already have all the crusaders and knight figures.

Tuesday, December 25, 2012

SOLO Wargaming the American Indian Wars of 1866-1876


(Dear Readers,

As I enjoy my winter break I am revisiting some of my gaming files and working on the blog.  I was reading the TMP site on solo gaming and have decided to share one of my most successful campaign games and show the mechanics of the same.  I paste below for your perusal a game mechanic for generating encounters for a US Cavalry Column as it travels west from Ft. Leavenworth to stations and forts in the American West.)  Maps will follow.

Expedition into the Western Plains and Indian Territory


1866-1876 Missouri Division Rules of Engagement

Troops mounted on 3x3" bases.

Turns will alternate Move and Fire.


Troop Description
Movement
Melee Power
Range
Hit number 1D6
United States
Infantry 
6”                 
4/2 
24”
5 or 6
Artillery and
Gattling gun
3”/9”
1/1
36”
4, 5 or 6 at 12” otherwise 5 or 6
Mounted Cavalry       
12”                
5/3
18”
6 on a 1D6
Dismounted Cavalry  
6”
3/1
24”
5 or 6
Civilians
6”
1/1
12”
6
Wagons   
9”
1/1
12”
6
Native American
Infantry Warband       
6”
3/2
6”
5* or 6
Mounted Warriors     
15”
4/4
18”
5* or 6
Missile troops    
6”
2/1
24”
5 or 6
Civilian
6”
1/1
-
-


Modify –1 for cover and –1 for target movement.

* Warrior counts Coup and does not do a damaging hit to target. Coup can be dismissed at the discretion of the Indian player.  Record for victory purposes.


Melee procedure roll 1D6 under the melee power number to score a hit on the enemy.  Both sides roll in melee versus each other.  The numbers are written front/sides and rear number.


Record hits on the unit roster.  When all hits are marked off that stand is removed as a battlefield casualty.


Tribe-o-matic random tribe generator:

2D6 roll
2
3
4
5
6
7
8
9
10
11
12

Mounted

-
5
5
5
10
10
10
15
20
25
30

Bow armed

-
4
4
6
6
8
8
10
10
12
12

Infantry

-
6
6
7
7
8
8
9
9
10
10
Women and Children
-
4
4
4
6
6
6
6
8
8
8

Village or camp

1 per 6 stand
Present on a 1D6 roll of 5 0r 6.


  “Indian riders spotted on the horizon… Are they hostile?”

The determining formula for Indian warrior intent works as follows;  On a  1 D 6 roll based on US Army size will determine if the Indian force will attack.

Stands of US

30-35 No attack if pursued they will evade.

25-30No attaack if pursued they will evade.

20-25 No attack if pursued they will stand and fight.

15-20 Will attack on a die roll of 6

10-15 Will attack on a die roll of 5 +

5-10Will attack on a die roll of 4 +

0-5 Will attack on a die roll of 3 +


Great Plains Encounter chart of Indian Wars 1866-1876  This chart creates encounters for the US Cavalry Column.  Draw a card twice a month for possible encounters.

Hearts
Diamonds
Clubs
Spades
A Treaty Chief
US Deserters
Warlike Indian Tribe Chief
K Peaceful Indians
Warlike Indians
Q Peaceful Indians
Warlike Indians
J Peaceful Indians
Warlike Indians
10 wagon train
Weather encounter
Health encounter 50/50 lose 1 hit
Telegraph destroyed
9  wagon train
Weather encounter
of  troops on CO roster.
Wagon train burned
8  trail of Indian travel
Weather encounter
Health encounter 50/50 lose 1 hit
Ranch burned out
7  homestead
Weather encounter
of  troops on CO roster.
Cava;ry dispatch rider dead
6  homestead
Health encounter 50/50 lose 1 hit
Mountainmen trappers
5 Cava;ry dispatch rider
of  troops on CO roster.
Hearders and cows
4
Buffalo
Smoke on the horizon
3
Buffalo
Village   empty/full
Smoke 1D4 N S E W
2
Buffalo
Village empty/ full
Smoke

Campaign Calendar for Expedition into the Western Plains and Indian Territory

1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
Jan.
Jan.
Feb
Feb
Mar
Mar
Apr
Apr
May
May
Jun
Jun
Jul
Jul
Aug
Aug
Sep
Sep
Oct
Oct
Nov
Nov
Dec
Dec

Ten Victory conditions for US Commanders

1. 

2. 

3. 

4. 

5. 

6. 

7. 

8.

9.

10.


Washington, D.C. Commander in Chief


Department of the Army


Dated: __________________

You are hereby commanded to fulfill the following orders and tasks in service to your country.

Commands :


1. Seek Chief ____________ and secure a treaty with his people and establish relations with an Indian agent near where you find the Chief and his tribe.

2. Pursue and capture Chief _______ and any hostile Indian’s in his company.  Bring the Chief to the nearest army post for trial and incarceration.

3. Pursue and harass the _________ tribe of Indians.  Find their current camp and incarcerate the tribe into the nearest Indian agency.

4. Locate and destroy the _______tribe village.  Incarcerate any Indian survivors found in the vicinity.

5. Garrison and secure ______Fort in _______area.  Until relieved.

6. Protect Kansas Pacific Railroad crew located at ______.  Patrol area and keep the construction companies secure.

7. Protect telegraph wire crew and company located at __________. Patrol area and keep the construction companies secure.

8. Escort wagon train under captain __________. They are leaving ___________ and need escort to __________.

9. You will subordinate your command to Colonel _____________ and endeavor to assist him in fulfilling his mission.

10.   
(pasted below is the player control sheet for the US Cavalry)  Each section with hit pips after it is represented by a 3x3" stand.)
  Table of Organization and Equipment for the Expedition into the Western Plains and Indian Territory
1866-1876 Missouri Division
Department of the Platte
Colonel: ____________________
Lieutenant Col.: ______________
Major; _____________________
1st Battalion:
A: Captain: 00000
B: Captain: 00000
C: Captain: 00000
Major; _____________________
2nd Battalion:
D: Captain: 00000
E: Captain: 00000
F: Captain: 00000
Major; _____________________
3rd Battalion
G: Captain: 00000
H: Captain: 00000
I: Captain: 00000
HQ/ Scouts /K: Captain: 00000
Each Company TOE will include a Captain, 2 Lieutenants, 1 First Sergeant, 5 Sergeants, 4 Corporals, 2 Trumpeters, 2 Farriers, 1 Saddler / Wagoneer, 50-100 enlisted privates.
&
Infantry Regiment _________
CO: ___________________
A Company:
00000  00000  00000  00000
B Company:
00000 00000 00000 00000
C Company:
00000 00000 00000 00000
D Company:
00000 00000 00000 00000
E Company:
Gattling gun battery 00000
Rifled Artillery: 00000
Supply Wagons
Team 1
Team 2
Team 3
Team 4
Team 5
Team 6
Team 7
Team 8