Showing posts with label Heroscape. Show all posts
Showing posts with label Heroscape. Show all posts

Tuesday, April 14, 2015

The Measure of a Marro

G.A.S.L.I.G.H.T. stats for Heroscape Marro forces.

Marro
Shoot
Scuffle
Save
Movement
Sustain Roll
Notes:
Hive
-
-
14
0

Free move for a squad of your choice when activated.
Me Burq Sa
Mounted leader
9 @ 8”
9
14
16

Causes fear +2 to target number to charge.
Tor Kul Na
Giantoid
0
14
12
9”

Trample damage 1D20/3
Ne Gok Sa
Pod leader
0
12
12
8”

Mind control 1 enemy if beaten in scuffle.
Drudge
Scuffle assault
9 @ 8”
10
-
8”
8 get a second turn
Fast.  If they sustain they may move twice when activated.
Stingers
Support troops
9 @ 12”
8
-
8”

Heavy weapon troop.
Nagrubs
Dogs
0
9
-
8”

May take a wound for a leader.
Drones
0
10
-
8”
9
May make a second move and attack.
Warriors
8 @ 8”
8
-
8”




The Dangle of the Dog Tag.

Human Infantry
Shoot
Scuffle
Save
Move
Sustain
Notes
Commander Drake
10 @12”
14
16
8”
-
HTH Expert
May attack twice.
Drake the SGT.
10 @ 12”
10
12
8”
-
Squad leader
Airborne Elite
10 @ 12”
8
6
6”

Grenade attack 1D20/3
Cyborg Attachement Units






Blastron Cyborg interface
12 @ 12”
12
12
10”
-
In Bluetooth communication with Zettian Guard and Major Q10
Zettian Guard
12 @ 12”
12
12
10”
18 targeting computer
IFF may shoot into HTH if sustained.
Major Q 10
12 @ 12”
16
12
10”
19 targeting computer
Two attacks per turn.
IFF.
Also area effect weapon 1D20/2




Monday, April 6, 2015

The Egg Hunt 2100 Hours

Planet fall.  Paratroopers elite land on the drop zone.

The egg hive awaits.

Mechanized troops go active.

Commander Drake scans the tropical jungle ahead.

Hive mind noises and jungle cacophony.



The hive stirs.

Enemy engaged.

The nest is disturbed and the fight is on.




Cracking eggs.




Combat ensues...


blip...blip...blip.

zzzzzzzzzz whirs the auto cannon.

Melee...





Heavy casualties in second squad.

Flank squad about to enter the fray...

a late night romp with my Heroscape minis using GASLIGHT mechanics and a card draw to randomize the forces and the turn sequence for a quick nest crushing egg hunt.