Showing posts with label 25mm. Show all posts
Showing posts with label 25mm. Show all posts

Friday, October 4, 2019

Car-Nage!

Got to play two back to back games that featured Car-Nage!!
The first game drew me in with a very appealing table on a printed commercial map called "The Junk Yard."  The rules were GASLAND.  

The two images show my cars that I picked to drive in the game.  There was some objective markers that were added to the map and we were to drive over them and "arcade style" pick them up and add the weapon system to our car instantly and get to utilize them in the game.

The big picture.

I liked the layout and the vehicles a lot and thought the movement templates were a good idea.  I did not like the rules.  My car did not move over 12" in the entire event.  I did get to shoot the weapons and involve myself in some of the mayhem but it was not a satisfying game if I were to be driving a car.

Here is another vehicle from the game.  Super cool and enticing but I will not become a Gasland gamer.

AXLES AND ALLOYS

This is the second game I played and I have a lot of experience with this one so I am a little biased.

In this tabletop smash 'em up car game I got to drive a super fast car with a machine gun on top.  I drove in a series of turns that appeared to be a car driving an obstacle course. Many many feet of distance were covered on the table.  

I do like this game and will continue to play.  I do not like the loss of control rules in this game and if I ever umpired a game would make several changes to the rules.
1. Movement templates.
2. Cars mounted to 1.5 x 3" cardstock.
3. Better reaction to loss of control direction die.
4. Better Chance to hit based on comparative speed not just speed.


Axles and Alloys is the better game for me.

Monday, December 17, 2018

The Nightmare Before Christmas

The "Monday Knights" (as I call them) gathered for our Christmas end of the year wargame.
We had missed a HotTs game for Halloween so we caught up with the theme at Christmas with a 
"Nightmare Before Christmas" double HotT battle.

Skellington's Spear clash with Father Christmas' Knights.

Here I am commanding the "Black Friday Shoppers" a nearly all hoarde army.

My flank commanding general Mr. C. commands the skeleton spear army with a Hero General and a behemoth war wagon.

Checking the list to see who is naughty or nice.


It was one of our groups' better HotT encounters.  There were no rules surprises and the battle lasted just the right amount of time.

The Germanic Knights would clear the hilltop of the skeleton spear forest and the Viking host would hold the flank for the race of men.

Early battle.

The Skeleton Hero. "Got his eye shot out."
The Vikings face the black Friday horde.  Nearly an all zombie army.
Not my usual command.


What is Jack up to in his laboratory?!

The horde.

The meeting ground.




Mr. S and Mr. J. Set there armies to face the undead horde and skeleton army.

Thanks for looking in.

Merry Christmas and Happy New Year.

Thursday, June 1, 2017

Lionheart

Got to play some Lionheart on vacation with my brother John and his boys Kale and Landon and my son Tony.  Great afternoon of gaming during a rain delay at the lake.
I casually started them off with the base game and then we gradually added all the aftermarket items available on the internet to add complexity and depth to the game.  The images in this blog post are after four base games that got gradually more complex by adding terrain and specialist troops.
The defeated royalty of the gold side try to plan their revenge and how they would of won "if they hadn't lost."  We teased them pretty bad.  "Yeah you could of won if we hadn't beat you."
The silver knights lead away the gold king in a backwards horse march out of the castle proper.
The silver raiders caught the gold king in his keep lightly defended.
Have at you!!
Really happy Tony sat in for a game.  He has not played the wargames stuff in years.  He used to play when he was younger but has sort of lost interest.
The grand game wherein we combined two boards, terrain, 4 actions per side, and all the troop types except mercenaries.
Homemade dice tower can be seen in some of the pictures.
Absolutely love this games flexibility and ease of set up and play.
The Golden hand of god points to where a decisive action must occur.

Thanks for looking in.  Leave a comment if you like what you see.
At the beginning of the battle.

Friday, April 14, 2017

Modular Terrain Mats from Flooring Material


I found 31 rubber floor mats with the interlocking puzzle edges at a local GW outlet.  I paid $5 for the entire lot.  So this project had a very attractive entry fee.  I have a blue painted plywood table and wanted to do a river stream pattern on some of the tiles.  So I guessed on a scale of sorts and started cutting 8" river sections out of the tiles.  I made enough riverbank to cross the table North to South and East to West with some bendys.
All pieces laid out on the drive way for some quick roller action painting.  I summoned my inner Jackson Pollock and began.

These paints have been around for at least 10 years and they still produce a great selection of colors for terrain tablecloths and mats.  So I was hoping I had enough for this project.

I got out a few of my picnic cloth mats that I have painted for inspiration.  I feel like I scaled this paint scheme to 20-54 mm troops.

Let the painting begin.  Roller paint the roads and then the fields.  River banks got a sandy touch.

The process took about an hour and a half to get all the feel I was looking to create.

Uh-oh, mom's home.  Better get this off the driveway.

Th finished pieces and some hills.  I can do an 8x6 foot table with modular roads and rives. The drawback is that this is a storage beast and takes up a lot of room.

Cheers, and thanks for looking in.