| 
Marro  | 
Shoot | 
Scuffle | 
Save | 
Movement | 
Sustain Roll | 
Notes: | 
| 
Hive | 
- | 
- | 
14 | 
0 | 
Free move for a squad of your choice when activated. | |
| 
Me Burq Sa 
Mounted leader | 
9 @ 8” | 
9 | 
14 | 
16 | 
Causes fear +2 to target number to charge. | |
| 
Tor Kul Na 
Giantoid | 
0 | 
14 | 
12 | 
9” | 
Trample damage 1D20/3 | |
| 
Ne Gok Sa 
Pod leader  | 
0 | 
12 | 
12 | 
8” | 
Mind control 1 enemy if beaten in scuffle. | |
| 
Drudge 
Scuffle assault | 
9 @ 8” | 
10 | 
- | 
8” | 
8 get a second turn | 
Fast.  If they sustain they may
  move twice when activated. | 
| 
Stingers 
Support troops | 
9 @ 12” | 
8 | 
- | 
8” | 
Heavy weapon troop. | |
| 
Nagrubs 
Dogs | 
0 | 
9 | 
- | 
8” | 
May take a wound for a leader. | |
| 
Drones | 
0 | 
10 | 
- | 
8” | 
9 | 
May make a second move and attack. | 
| 
Warriors | 
8 @ 8” | 
8 | 
- | 
8” | 
The Dangle of the Dog Tag.
| 
Human Infantry | 
Shoot | 
Scuffle | 
Save | 
Move  | 
Sustain | 
Notes | 
| 
Commander Drake | 
10 @12” | 
14 | 
16 | 
8” | 
- | 
HTH Expert 
May attack twice. | 
| 
Drake the SGT. | 
10 @ 12” | 
10 | 
12 | 
8” | 
- | 
Squad leader | 
| 
Airborne Elite | 
10 @ 12” | 
8 | 
6 | 
6” |  | 
Grenade attack 1D20/3 | 
| 
Cyborg Attachement Units |  |  |  |  |  |  | 
| 
Blastron Cyborg interface | 
12 @ 12” | 
12 | 
12 | 
10” | 
- | 
In Bluetooth communication with Zettian Guard and Major Q10 | 
| 
Zettian Guard | 
12 @ 12” | 
12 | 
12 | 
10” | 
18 targeting computer | 
IFF may shoot into HTH if sustained. | 
| 
Major Q 10 | 
12 @ 12” | 
16 | 
12 | 
10” | 
19 targeting computer 
Two attacks per turn. | 
IFF. 
Also area effect weapon 1D20/2 | 
 
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